First Devlog! [PRE-ALPHA 0.1]


Hello & welcome to our first devlog for our game! 

In this devlog I'm going to go over some of the changes & fixes that we've made to the game since the last demo build. I'll also tell about the future plans for this game.

This game was made as an assignment for a course in our school, we are planning on continuing  the development if we are allowed to keep working on this during the summer course. We will still most likely continue developing the game nonetheless though at a much slower tempo.

Anyways, that's the introduction for our game out of the way, let's get to the changes & fixes!

We've made a number Quality of Life improvements like making beats easier to hit. 
We also finally added a pause menu & settings (no key/control binding yet though).
Numerous bugs have  also been squashed, the player should no longer be able to clip into the level if a Ground Pound is triggered against a ceiling slope.


There also might or might not be a secret or two ;)

-Joona

Files

Temp-o-Maniac (64-bit) [PRE-ALPHA 0.1.1].zip 42 MB
May 25, 2021
Temp-o-Maniac (32-bit) [PRE-ALPHA 0.1.1].zip 39 MB
May 25, 2021

Get Temp-o-Maniac - Demo

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